Hi,
In order to finish the continuous integration of our project, I need to submit nightly-builded libs into our unity asset server.
Is there a way to submit something into the UAS from code (c# or script(python/bash)) ?
That is quite a basic operation, a simple submit, but I haven't seen anything like that in the doc and it is really missing.
Could this be done in command line with psql ?
Could this be done by faking a click in "commit" button in the UnityEditor.ASMainWindow ?
Cheers,
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